JAMGALACTICNODE-ROUTER
TRACE--:--
OBJECTIVEL1 · TEACH
POINTS0/0
ENTER ACCESS CODE TO RESUME
How to play:

- Tap/click a node to rotate it 90 degrees clockwise. - Route the blue DATA STREAM from the source on the left into the target lock on the right. - Data flows live: powered wires glow blue and animate, dormant wires stay grey. Break a link and the downstream stream instantly retracts. - Red PADLOCKS block the path. Power every one of their red input ports at once to breach them — they turn blue and start rotating like a normal node. - Alarmed INTRUSION nodes start a countdown the moment the stream touches them. Reach the objective before the ring empties, or pull the stream back off the node to reset it. Difficulty ramps in tiers: - TEACH (L1-3): tiny grids, no timer. Learn to route and unlock. - TIMED (L4-6): a trace timer appears. Pre-align the path, then commit. - LOCKS (L7-9): security padlocks and decoy dead-ends. - HARD (L10-14): per-node intrusion traces plus glitch bursts. - NETWORK (L15+): multiple interconnected grids. Use the edge arrows to hop between grids, route the stream across the links, and feed enough points into the CORE to breach it. Red X links are dead ends; grids marked X on the map are decoys. - Clearing a grid reveals an access code for the next one. Enter it above anytime to jump back.